= = = = UPDATE 8/14 = = = =
Quick update. First of all, a wild Krinkels appears! Thank you, sir, for the support!
Next up, comment answers: Yes, massive flooding in Manila. I was stranded for a night but otherwise unharmed. Lots of people had flood damage and I've been going around helping where I can which is partly why I've been offline. The flooding also caused a few issues at work which we've now resolved.
Last but not least, BETA UPDATE! Very minor. Facing, weapons and character icons. Equip menu triggers but has nothing in it yet.
BUGFIX: Fixed a bug where feet would keep animating even when the character is not moving. Thanks to beepbop for figuring out what triggered the bug.
That's all for now. Peace out!
= = = = ORIGINAL POST 8/6= = = =
As many have noticed, I've been updating the beta client as I go. I only update when I think that the version is STABLE, but not necessarily active. Some "bugs" such as two Characters being on the same tile is not a bug at all. It's just that the collision detection is turned off until a scenario is loaded. Still, it's great that people are pointing it out.
Not the most professional way of doing things but it does allow you to see progression, and me to see bugs as I put in each new feature. We'll keep this system until we think of something better.