Updates! Good news! Spending the rest of this week finishing work projects and then I'll be taking a 2 week break. And by "2 week break" I mean that I'll be working on MR2 for 2 weeks with no work to distract me. Glorious!
Actually I've been planning to do this for some time. Working on MR on weekends has been slow and frustrating so I decided to save up some cash so that I can afford to skip a few projects. Big thanks to the people who've donated, you know who you are :D This lil' cash buffer will let me finally get this project out the door.
Anyway, the plan is as follows.
- Week 1 - June 25-30 : Production
- Week 2 - July 2-7: Open Beta
- Post - July 9+: Adjustment
And yes, I take Sundays off. Gotta sleep sometime.
Current status is that most of the art assets and sound effects are done. I'll have to take a day or two to sit down and pick out BGMs from the audio portal. I've got a definite direction for the music and hope that I can find some NG-made music that matches.
STILL can't promise a release date since I'm sure after Beta I'll have to do difficulty and equipment balance changes. By that time I will also be back at work (hopefully I'll still have a job) so development will slow down again. On the bright side those will just stat changes that I can finish in a weekend or two.
Now I shall leave you with a picture that reflects how pumped I am to go back to game production. WRYYYYYY!
f12guy
This update made my day
WRYYYYYYYYYYYYYY!